Clan Skryre
After the disaster at Skavenblight, the Greylords led the Skaven to all corners of the world. The Grey Lord who commanded Clan Skryre decided to keep his Clan behind at Skavenblight. It was here in Skavenblight that Clan Skryre turned their energies on the study of their foul arts, and picked apart the machinery that had created the disaster, tearing apart its secrets. When the local Clans sought to conquer Clan Skryre's holdings, they turned their knowledge to war, and quickly enslaved a number of Clans. Clan Skryre quickly rose to great power in the Council, and the Warlocks of Clan Skryre played an important role in battling the Undead at Cripple Peak.
When the Council, and their dominion over Skavendom was challenged by Clan Pestilens, they turned to an alliance with Clan Eshin. With the introduction of all these new and powerful major Clans, Clan Skryre's supremacy was gradually eroding. When the Second Civil War broke out, as the result of Council actions at the behest of Clan Skryre, Clan Skryre unleashed used its mighty arsenal and seized and held the Shattered Tower for the remainder of the war. Eventually when the war ended with the Incarnation of the Horned Rat, and Clan Skryre resumed its role in the Council.
Clan Skryre is a Clan that bases its power on knowledge and a bizarre blending of magic and technology. The power in the Clan is based not on Chieftains and Warlords, but rather ability in the magical arts and technological knowledge. The Warplock Engineers of Clan Skryre form the leadership, with those who are the most powerful assuming dominance over the less powerful. The head of the Clan is the most powerful Warplock Engineer, Lord-Warlock Morskittar, also one of the most powerful Councilmembers.
The troops that Clan Skryre uses are armed with an arsenal of weaponry. Not only are their opponents hammered by the magical knowledge of Clan Skryre, but also they find themselves attacked by Doomwheels, Warpfire Throwers, Warplock Jezzails, and Poison Wind Globes. Although their numbers may be small, their weapons are capable wreaking mass destruction, and many of the Skaven's greatest victories have been due to the ability and weaponry of Clan Skryre.
Skryre Clan Structure
- Clan Rat - Warpseer
- Host Leader - Warpweaver
- Clan Chieftan - Warpsquealer
- Clan Warlord - Lord Warlock
Clan Skryre Champion Tokens
Clan Skryre collects two types of Champion Tokens, Strength Tokens and Engineer Tokens.
Everytime a rat of Clan Skryre breaks a well constructed weapon (the core must snap), they get one Strength Token. This token counts as a minor token. The rat must be wielding the weapon when it breaks, if someone's weapon breaks when they block your strike, that does not count. A well constructed weapon is one made of a quality core (sch. 40 or 80 pvc, fiberglass, etc. no ultra-lights, kitespar, golf clubs) that has not been weakened in any substantial way (drilled, grooved, etc.). When you collect 5 Strength Tokens, you may trade them in for one Might Token. A Might Token counts as a Major Token.
Rats of Clan Skryre gain Engineer Tokens (Minor Tokens) when they create innovative devices for use on the Dagorhir battlefield. The device need not pass a weapon inspection (although an unreasonably persistent attempt must be made), just the presentation of the device and review by a Herald. When 15 Engineer Tokens have been collected, you may trade them in for one Warplock Token (Major Token).
The Fellblade
At each national event the rats of Clan Skryre will display the total number of Might and Warplock Tokens that they possess. The Warplock Engineer with the most Tokens will be awarded the Fellblade.
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